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David Galopim
David Galopim
2D Artist / Concept Artist
London, United Kingdom

Summary

Hey, I’m David a concept artist, illustrator and gamer open and available to work.
My education and work experience is mostly in Concept Art, I designed numerous characters for games which made me quite knowledgeable on anatomy and versatile on different styles. I started in the industry as an Environment Artist.

I was already part of 6 published games, including Puzzle Heist by Shortround Games and Hutch for which I managed an Outsource team and concepted over 100 characters, from coming up with their briefings to their final art, having always in mind the diversity of the characters, exploring different countries, weapons, cultures, fashion styles etc...

I also worked for Love Island the Game by Fusebox Games for which I was in charge of the game art style, character design and mentoring the Junior Artists. NFL Rivals by Mythical Games for which I designed the NPC characters and general Art Style. I also worked at Tripledot Studios developing concepts and illustrations for their biggest game Tripletile. As a Freelancer I worked on short films, card games, comics, marketing campaigns...

Skills

Concept ArtDigital PaintingIllustrationCharacter DesignCostume DesignStorytelling

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop

Productions

    • Mobile Game
      Triple Tile
    • Year
      2021
    • Role
      Game Artist
    • Company
      Tripledot Studios
    • Mobile Game
      NFL Rivals
    • Year
      2023
    • Role
      Concept Artist
    • Company
      Mythical Games
    • Mobile Game
      Puzzle Heist
    • Year
      2021
    • Role
      2D Character Artist
    • Company
      Shortround Games
    • Mobile Game
      Love Island the Game
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Fusebox Games
    • Mobile Game
      X-Factor Life
    • Year
      2017
    • Role
      2D Character Artist
    • Company
      Fusebox Games