Hey, I’m David a concept artist, illustrator and gamer open and available to work.
My education and work experience is mostly in Concept Art, I designed numerous characters for games which made me quite knowledgeable on anatomy and versatile on different styles. I started in the industry as an Environment Artist.
I was already part of 6 published games, including Puzzle Heist by Shortround Games and Hutch for which I managed an Outsource team and concepted over 100 characters, from coming up with their briefings to their final art, having always in mind the diversity of the characters, exploring different countries, weapons, cultures, fashion styles etc...
I also worked for Love Island the Game by Fusebox Games for which I was in charge of the game art style, character design and mentoring the Junior Artists. NFL Rivals by Mythical Games for which I designed the NPC characters and general Art Style. I also worked at Tripledot Studios developing concepts and illustrations for their biggest game Tripletile. As a Freelancer I worked on short films, card games, comics, marketing campaigns...